#include #include // Structure to represent Ellen typedef struct { char name[20]; int age; char hobby[50]; char profession[30]; } Person; // Function to introduce Ellen void introduce_ellen(Person *ellen) { printf("Hello! My name is %s.\n", ellen->name); printf("I am %d years old.\n", ellen->age); printf("I work as a %s.\n", ellen->profession); printf("In my free time, I enjoy %s.\n", ellen->hobby); } // Function to simulate Ellen's daily activity void ellen_daily_activity(Person *ellen) { printf("\n--- %s's Daily Activities ---\n", ellen->name); printf("Morning: %s starts her day with coffee and planning.\n", ellen->name); printf("Afternoon: Working hard as a %s.\n", ellen->profession); printf("Evening: Relaxing with %s.\n", ellen->hobby); } // Function to update Ellen's information void update_ellen_info(Person *ellen, int new_age, const char *new_hobby) { ellen->age = new_age; strcpy(ellen->hobby, new_hobby); printf("\n%s's information has been updated!\n", ellen->name); } int main() { // Create Ellen Person ellen; strcpy(ellen.name, "Ellen"); ellen.age = 28; strcpy(ellen.profession, "Software Developer"); strcpy(ellen.hobby, "reading books"); printf("=== Welcome to Ellen's Program! ===\n\n"); // Introduce Ellen introduce_ellen(&ellen); // Show Ellen's daily activities ellen_daily_activity(&ellen); // Update Ellen's information printf("\n--- One year later ---\n"); update_ellen_info(&ellen, 29, "hiking and photography"); // Show updated information printf("\nUpdated information:\n"); introduce_ellen(&ellen); printf("\nThanks for learning about Ellen! 🌟\n"); return 0; }